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Music Video Clip Generator

Clips for artists, cut from the footage you already filmed

Most of what an artist ends up with on a hard drive is not the music video. It is the soundcheck, the session where a part finally sat right, the local radio interview, the two-hour stream where you took requests. Paste any of that and the spoken stretches come back as vertical clips — captions burned in, framing that holds whoever is talking, and a 0-100 rank so release week has a running order. Worth saying up front: moment detection here listens to speech, so this is a tool for the talking around the music more than for the music itself.

🎬 Free demo: use a video under 30 minutes · paid plans up to 2 hours
  • Reads speech, not setlists
  • Cuts a live set as it streams
  • Captions for sound-off feeds
  • Holds a vocalist who moves
  • Ranked 0-100 for release week
One long video in, a week of posts out

Paste a link. Get the best moments.

Real ClipSpeedAI output — every clip below was scored, cut, reframed to 9:16 and captioned automatically from the video above it.

https://youtu.be/z_bX3runikk
Source video: Matthew McConaughey's Concerns Over AI Source video 15:27
Matthew McConaughey's Concerns Over AI
9 clips found  ↓  top 5
Matthew McConaughey speaking, captioned vertical clip
Score 92
9:16
Joe Rogan gesturing, captioned vertical clip
Score 90
9:16
Matthew McConaughey listening, captioned vertical clip
Score 89
9:16
Joe Rogan mid-sentence, captioned vertical clip
Score 89
9:16
Matthew McConaughey talking to camera, captioned vertical clip
Score 88
9:16

From a hard drive of footage to a release-week queue

Written for an act with no editor on retainer and a date in the calendar.

  1. 1

    Hand it the session, the set or the interview

    If the video already sits on your artist channel, the link is all it needs and nothing gets pulled down to your laptop first. Otherwise upload the file straight from the card. One paid upload can run to 120 minutes, which covers a full headline set or a long studio day; the free demo takes anything under thirty minutes, so a single-song session or one interview is the natural thing to test with.

  2. 2

    It listens for the talking, not the tracklist

    The audio is transcribed and read for shape. What it marks are the stretches that make sense on their own: the story behind a lyric, the moment a producer explains the reason a snare sits where it does, a question from the crowd and your answer to it. Each candidate is cut where a sentence begins and where one finishes, so a clip never opens on the back half of a word.

  3. 3

    Check the pacing, then queue it across the campaign

    Everything comes back vertical, captioned and graded. Watch the top handful, read the captions on anything where a name or a title is said out loud, and nudge an in-point if a beat wants two more seconds. Then schedule them out — one clip a day for a fortnight does more for a release than dumping nine of them on the day the single drops.

The parts that matter for music footage

Filmed music has problems generic clipping pages never mention: wide stage cameras, board-feed audio, a subject who does not stand still, and captions that have to survive a room full of noise.

Framing that keeps the vocalist, not the kick drum

Stage footage is usually shot wide enough to fit the whole band. Crop that to a phone shape from the middle and you get a tight portrait of a cymbal stand while the person singing stands off to the left. Face tracking follows the person actually delivering the line, and it keeps following when they step back from the mic or turn to the drummer.

Speech captions are reliable, sung ones are the thing to read

Word-by-word captions burn straight into the picture in eleven styles, which is what a muted feed needs. Spoken passages transcribe well. Sung vocals do not transcribe as cleanly — melody stretches vowels, harmonies overlap, and a mixed vocal sits under instruments. Read the captions before you post anything built on a sung line. The auto caption generator page goes deeper on how the burn-in works.

Screenshare layout for a session walkthrough

When a producer is showing an arrangement, the arrangement is the content. The screenshare layout keeps the DAW window legible at phone size instead of shrinking a Logic project into an unreadable smear of coloured rectangles with your webcam covering the region you were pointing at.

Split screen for two people in a room

Interviews, co-writes and back-and-forth commentary get a two-up layout rather than a single crop that has to keep choosing between faces. Both people stay visible, which matters when the funny part is the other person's reaction to what you just said. There is more on that in the interview clip generator.

A rank, so release week has an order

One filming day can leave a dozen candidates on the shelf, and they do not all deserve the same slot. The grade runs 0-100 off how the opening seconds hold, how much movement sits through the middle and how far in the peak arrives. That is what decides which clip goes out the morning the track drops and which one waits until Friday. Sorting by the number takes a minute; settling it in the band chat takes an evening.

A live set gets clipped while you are still on stage

Connect a YouTube, Twitch or Kick channel and clips are produced during the broadcast rather than after the archive finishes uploading. For a listening party or a request stream that is the whole point — the moment goes out while the chat is still typing about it. Most clipping tools only touch finished recordings; see the livestream clip generator.

The dead air in a studio vlog disappears

Waiting for a plugin to load, retuning between takes, the long "so, um, let me just" while you hunt for a preset — all of that gets pulled out automatically. On a ninety-second studio clip it is routinely ten seconds recovered, and ten seconds is the difference between a session clip that moves and one that feels like watching someone else work.

Brand Kit tied to the campaign artwork

Store the typeface, the palette from the single artwork and your logo once, and every clip in the campaign carries them. A run of posts that share a colour reads as one release rather than as nine unrelated uploads that happen to feature the same person.

A scheduler that thinks in campaigns

Connect TikTok, Instagram and YouTube and lay the whole run out in advance — teasers before the date, the strongest clip on the day, the story-behind-the-song pieces in the week after. Booking it once beats remembering to post while you are in a van between shows.

Reachable from Claude or from your own code

ClipSpeedAI runs as an MCP connector, so a manager can ask Claude to clip last night's stream and get finished files back in the chat. Labels handling several acts usually want the developer API instead and wire submission into whatever already receives the archive.

Who this actually helps

Independent artists

Nobody is paying an editor between rehearsal and a shift. The footage already exists; the missing step is somebody watching it back, and that is the step being removed.

Bands on tour

Van diaries, soundcheck, the four minutes after the encore. Talking footage from the road clips far better than the show does, and it is the stuff that makes people care about the show.

Producers and beatmakers

Session walkthroughs are one of the few music formats that is speech all the way through, which makes them the strongest possible input for this tool.

DJs and electronic acts

A four-hour set VOD is mostly music, so the honest use here is the intros, the shout-outs and any stream where you talk over the mix. Judge it on your own archive first.

Music podcasts and interview shows

Two people talking about records is the format this handles best of all. The podcast clip generator covers the specifics of that layout.

Labels, managers and music PR

A press day produces six interviews and nobody watches them back. Ranked clips let one person triage an entire campaign's worth of footage in an afternoon.

The clips that grow an artist are mostly the talking

It is tempting to assume the best short-form content an act can post is thirty seconds of the chorus. Sometimes it is. Far more often the post that travels is somebody explaining what the song is about, or the take where the bass player says the riff came from a mistake, or a stranger at a show being handed the mic. The music is why people stay; the talking is usually why they stopped scrolling in the first place.

This is convenient, because talking is also what software can find. A model reading a transcript can recognise a self-contained anecdote, a question and its answer, a claim followed by the reason for it. It cannot tell you that bar 47 is the moment the room lifted. So the practical division of labour looks like this: let the tool comb the hours of speech you would never rewatch, and cut the performance highlights yourself, by hand, because you already know exactly where they are.

For a working act that is not a compromise, it is the correct split. You have maybe two performance moments a night that are worth cutting and you can find them from memory. You also have ninety minutes of stream chatter, a press interview and a session vlog that you will otherwise never touch, and that is where a fortnight of posts is hiding.

Where music clips go wrong, and what this will not do

The first mistake is expecting beat-aware editing. There is no beat detection here and no cutting on the downbeat — boundaries are placed at sentence edges, because the whole selection engine is language-shaped. If your idea of a music clip is edits landing on every snare, that is an editor's job and this is not it.

The second is silence removal on a musical passage. Filler and dead air get trimmed automatically, and that logic is tuned for speech, where a pause is usually nothing. In music a rest is written on purpose. If a clip spans a breakdown or a held silence before a final chord, watch it back before it goes out and extend the boundary if the pacing feels hurried. You can adjust in and out points and re-render, so this is a check rather than a dead end.

The third is assuming a wide stage shot will crop tight and still look good. Cropping a 16:9 frame to 9:16 discards most of the width, and if you filmed the whole stage from the sound desk your face occupies a small fraction of those pixels. Tracking will find you. It cannot invent resolution that was never recorded. A single closer camera improves the output more than anything you can change in the settings.

And the plain limits, so nobody discovers them after paying: this does not create footage, it does not build a music video around an audio file, it does not write or perform anything, and there is no synthetic singing of any kind. Every frame that comes out was in the file you put in.

A release-week cadence built from one filming day

A single afternoon of footage can carry an entire single campaign if it is spread properly. The pattern that works for independent acts is roughly: two teasers in the week before, drawn from the story-behind-the-song material; the strongest clip on release morning; then five or six pieces across the following ten days, alternating between talking clips and short performance cuts.

What kills a campaign is posting everything on day one. Nine clips in six hours competes with itself, the algorithm shows each of them to fewer people than one would have reached, and by Wednesday there is nothing left to say. Spreading the same nine over two weeks costs you nothing extra and keeps the release in front of people for the entire period it is actually being pitched to playlists.

The scheduler exists for exactly this. Lay the fortnight out in one sitting while the footage is fresh, then forget about it and go to work. If a clip unexpectedly takes off, cut two more from the same conversation and slot them in behind it — the topic proved itself, which is a far better signal than any grade a model can produce.

Troubleshooting the three things that go wrong most on music footage

Symptom: a two-hour stream or a long session comes back with nothing, or with two weak clips. The first thing to check is not the selection, it is the audio — a desk channel left muted, an interface routed to the wrong bus, a capture card passing picture only. Every stage after ingest reads the audio track, so a silent broadcast and a dull one are indistinguishable as far as the engine is concerned. Play thirty seconds of the archive back on headphones before you conclude the picks were bad.

Symptom: the clip stops a shade before the thought lands. Endings are placed at sentence edges, which on speech usually means a boundary that was technically correct and musically early. Open the clip, drag the out-point a second or two later and render again — on music footage this is the adjustment people make more than any other. Where the tail you want is instrumental rather than spoken there is no sentence for that logic to aim at, so check those by eye rather than trusting the boundary.

Symptom: the upload is refused before anything starts. Three limits exist and all of them are length. Anything under two minutes is rejected outright, because the engine needs a spread of material to choose between and a ninety-second file offers none. The free demo stops at thirty minutes. A paid upload stops at two hours, which a headline set clears comfortably and a full festival-day archive does not — split that file, or connect the channel and have the broadcast clipped as it happens instead.

When this is not the right tool for a music act

The clean disqualifier is a file that is mostly music with almost nothing said over it. Selection reads language, so a four-hour warehouse set with three shout-outs in it is a bad fit no matter which options you change, and what comes back will be evenly spaced slices rather than chosen moments. Most creators arriving at a page like this are hoping the honest answer is hidden somewhere in the configuration, and it is not — the constraint lives in what the engine reads, not in how it is set up.

The second case is footage where you already know the moment. If you filmed one song because you could feel the bridge was going somewhere, nothing needs to search on your behalf: open a timeline, top and tail it, post it. It is worth knowing that automated selection earns its keep on the hours you would never rewatch, not on the four minutes you can already picture — the value sits in the search, and the trim was never the expensive part.

Third, a finished music video is already an edit. Handing over something a director has cut, graded and paced, then asking a model to find moments inside it, produces a worse version of a deliberate piece of work; pull your own teaser from the master instead. The same logic applies to anything under two minutes, which is refused at upload because there is nothing to choose between. And where the recording on the file is a master you do not control, the limitation is a legal one rather than a technical one, and it gets settled with whoever handles your licensing rather than in a render queue.

Alternatives, and what cutting a set by hand actually costs

There are four realistic routes and each of them wins somewhere. Your own timeline in CapCut or Resolve gives total control and costs an evening. A freelance clipper gives consistency and costs money per clip plus a day of turnaround. Twitch and Kick both ship a clip button, which is instant and free but gives you a short landscape file with no captions, no reframe and no way to move the boundaries afterwards. And a community that clips you unprompted is the best of all of them, right up until you need something specific by Friday.

Say you come off stage at eleven and the archive of a two-hour show is sitting on the card. The by-hand version of the next step is not the trimming, which takes four minutes a clip. It is scrubbing a two-hour timeline at 1.5x looking for the nine places worth trimming, with the volume up, at midnight, after loading out. The biggest mistake in every estimate of this job is pricing the edit and forgetting the search, and the search is the part that quietly does not happen — which is why so many acts have a hard drive of shows and an empty grid.

Where a human still wins outright is intent. An editor knows the second chorus is the one to use because they were at the show, they know the guitarist hates that angle, and they will cut on a hit rather than on a sentence. So the split most working acts land on is unglamorous and correct: let the machine sweep the speech-heavy hours and hand back a ranked shortlist, then spend your own attention on the two performance cuts that carry the record.

What to change before you export, and what to leave alone

Start with the shape. Vertical 9:16 is the default because that is where music gets discovered now, but it is also the crop that discards the most picture when the source is a wide stage camera at the back of a room. Square 1:1 keeps more of the band and still reads in a feed, and 16:9 is worth rendering once for the artist channel or for a screen at a venue. Nothing forces a single choice — the same moment can go out in two shapes to two audiences on the same day.

Then the caption style, where stage lighting does something it does nothing else. There are eleven styles and all of them are word-timed, so on music footage the only property that decides between them is whether the text survives a wash that changes colour mid-clip. A style that leans on a coloured fill can vanish the second the rig turns that colour behind you, which is a fault you will not see in the first two seconds of preview. Pick a heavy, high-contrast style, confirm it against your worst-lit clip rather than your best one, then keep it fixed for the whole campaign so the run reads as one release.

Length is the setting people fiddle with most and gain least from. In practice the useful adjustment is not a target duration, it is dragging a single boundary a second or two so a phrase or a final note gets to finish, and re-rendering costs nothing so the first export is a draft rather than a result. Leave the layout alone unless there are genuinely two people in the frame or a screen worth reading, because a split applied to a solo performer just makes the performer smaller.

Getting claimed on your own song, and how to avoid it

This has nothing to do with our software and it catches independent artists constantly, so it belongs on this page. If your distributor delivered your track to Content ID — most of them do it by default — the system will match your own recording when it appears in your own clip on your own channel. The claim is automatic and it is not an accusation of anything. It just means revenue is routed somewhere else, and on some platforms the audio is muted outright.

The fix is administrative. Whitelist your artist channels in your distributor's dashboard before a release rather than after, and do it for every channel you post from, including the personal one you use for behind-the-scenes. Releasing something before the whitelist propagates is how a launch-day clip ends up silent, and silent is fatal for a music post in a way it is not for a podcast clip.

Cover songs and anything using someone else's master are a different conversation entirely, and it is one to have with whoever handles your licensing rather than with a clipping tool. What we can tell you is that the software is indifferent — it will process what you give it. The publishing side is yours.

What running this on music footage has taught us

Observations from operating the pipeline in production — not general advice.

Live placement is forty per cent loudness, which is why a drop lands

Inside a live session the anchor for a clip is not taken from the transcript. Every candidate sub-window is scored on three signals and blended: audio level at 0.40, scene-cut density at 0.30 and chat spike intensity at 0.30. That weighting is the reason a drop, a key change or a crowd roar places accurately on a music broadcast, while the same moment inside an uploaded file, where placement is sentence-driven, tends to settle on whatever happened to be said nearest to it.

Chat is a good signal and a bad clock

A chat spike sits roughly 5 to 15 seconds behind the thing that caused it, because viewers type after they react rather than during. That lag is the reason chat is weighted into ranking a moment but never trusted to place one to the second — audio does the placing. On a listening party the effect is easy to see: the burst in the log belongs to the bar before it, and a clip cut to the chat timestamp would open just after the part worth hearing.

Clips end on sentences, and instrumental passages do not have any

Endings are chosen at sentence edges, which is why a spoken clip almost never stops mid-word. The rule has a blind spot we have not closed: a stretch with no speech in it contains no sentence to end on, so the boundary logic has nothing to aim at and keeps the window it was handed. Instrumental passages are therefore the one remaining case where a cut can finish somewhere arbitrary, and the reason we tell artists to watch the tail of a purely musical clip before scheduling it.

Compared with the other ways artists get this done

vs. paying the videographer who filmed the show

They shot it, so they know the footage, and for a proper live video they are the right call. Per-clip they are expensive and slow relative to the shelf life of the content, and a moment from Friday that arrives on Wednesday has missed its window. Use them for the one video that represents the record and automate the volume around it.

vs. cutting them yourself between rehearsals

Anyone can trim a clip in CapCut. The problem was never the trimming, it was sitting through a two-hour stream at 1.5x looking for the four bits worth keeping, at midnight, after a gig. That search is the expensive part and it is the part that quietly does not happen, which is why most bands post nothing between releases.

vs. an app that generates a music video from your track

Those tools synthesise imagery to fit audio. We do the opposite: we take video that already exists and find the parts of it people will watch. Nothing here is generated, invented or synthesised. If what you want is visuals conjured around a song, this is the wrong page, and we would rather tell you now than have you find out after a trial.

vs. other automatic clipping tools

On an uploaded interview most of them land in a similar place, and you should judge them on cut quality with your own file. Two things here are genuinely uncommon: clips produced live during a stream rather than after the archive lands, and the whole engine being drivable from Claude or from code. Run one interview through it and compare the framing rather than the feature grid.

Frequently asked questions

How do I turn a live performance video into short clips?
Paste the link to the performance on your channel or upload the file. The engine transcribes the audio, marks the stretches that stand alone, and returns each as a vertical clip with captions burned in and a 0-100 grade. Bear in mind that selection is driven by speech, so a set with talking between songs gives it far more to work with than a continuous musical performance does.
What if my video is almost entirely music with barely any talking?
Then this is not the right tool and we would rather say so plainly. Both the moment selection and the cut placement depend on language — the model looks for where thoughts start and finish. A continuous instrumental set gives it nothing to reason about, so you will get generic slices rather than chosen moments. Cut those by hand; you already know where they are. The one exception is a live broadcast, where placement runs off loudness, scene changes and chat velocity rather than sentences.
Can it build a music video from my song?
No. There is no video generation of any kind here and nothing is synthesised. This takes footage you filmed and finds the parts of it worth posting. If you are looking for imagery created to match an audio file, that is a completely different category of product and we do not compete in it.
Does it cut on the beat or sync edits to the drop?
No, and it is worth being clear about it. There is no tempo analysis and no beat grid. Cuts are placed at sentence boundaries because the engine reasons about language, not rhythm. Beat-matched editing is a manual craft decision and a timeline is still the right place to do it.
Are the captions right when someone is singing?
Less reliably than when someone is speaking. Sustained vowels, harmony stacks and a vocal sitting inside a full mix all make transcription harder than a person talking into a microphone in a quiet room. Spoken passages come back clean. Always read the captions on a sung line before publishing, and if they are wrong the clip is better used as a performance cut without leaning on the text.
What should I actually expect from live clipping on a gig or club stream?
Three things behave differently on a music broadcast than on a talk stream. The first is the mix: whatever you send to the platform is what the engine hears, and its sharpest placement signal is the loudness curve inside each chunk, so a heavily limited desk feed reads flatter than a room mic and the scene-change and chat signals end up deciding between windows instead. The second is that an instrumental set is not the dead end here that it is on an uploaded file — live placement anchors on a drop or a crowd surge rather than on a sentence, so you will get moments, though with nothing spoken there is nothing to caption. The third is dropouts: one offline read does not end anything, the session re-checks about forty seconds later and only closes after three consecutive offline reads, so a reconnect inside roughly a minute and a half is picked back up mid-show. Whatever happened during the gap itself is gone.
What does the 0-100 score actually tell a musician?
It grades how a clip opens, how its pacing holds and where its peak lands, then gives you a number to sort by. Treat it as a running order rather than a prediction. Its real job is answering which of eleven clips goes out on release morning, and that is a comparison between your own clips, which is exactly what it is good at.
How many clips should I expect from a two-hour stream?
It depends almost entirely on how much of the stream was talking. A stream with plenty of chat, requests and stories can produce fifteen or more usable candidates. A two-hour DJ set with a handful of shout-outs will produce a few. We return what holds up rather than padding to a round number.
Will silence removal ruin a deliberate musical pause?
It can, and this is the one thing to watch. The trimming is tuned for speech, where a gap is usually just a gap, but a rest before a final chord is a musical choice. Review any clip that spans a breakdown and extend the boundary yourself if it feels rushed. The filler word remover page explains how conservative the trimming is.
Will it keep me in shot if I move around the stage?
Yes. Face tracking follows the person delivering the line rather than holding a fixed crop, so stepping back from the mic stand or crossing to the other side of the riser does not push you out of frame. This matters much more in vertical than in landscape, because the frame is narrow enough that two paces would otherwise lose you entirely.
What about a five-piece band filmed on one wide camera?
It will work and the result will be soft. Cropping a wide stage shot down to a phone-shaped frame throws away most of the sensor, so whoever is being tracked ends up built from a small patch of the original pixels. The tracking finds the right person; the resolution is whatever the camera gave it. A second, closer angle changes the output more than any option in the interface.
Can I clip a studio session where I am screen-recording a DAW?
Yes, and this is one of the strongest inputs for the tool because a session walkthrough is speech from start to finish. The screenshare layout keeps the arrangement window readable on a phone rather than shrinking the whole project into an unreadable strip behind a webcam bubble.
Is there a way to try it on my own footage before paying?
Yes. The free demo runs on any video under thirty minutes, so use one interview or a single-song session to see how it handles your rooms and your cameras. After that, full access opens with a three-day trial for one dollar and then twenty-nine dollars a month, cancellable in one click.
Do demo clips come out watermarked?
Output from the free demo has a small badge on it. Anything exported on a paid plan is clean, with nothing of ours on the frame. If you want your own act's logo on every post instead, the Brand Kit places it automatically along with your campaign colours.
How long a recording can I put through it?
Paid uploads go up to 120 minutes each, which comfortably fits a headline set or a full studio day. The free demo stops at thirty minutes. For a longer archive, either split the file or connect the channel and let live clipping handle it while the broadcast is happening.
Could Content ID claim my own clip of my own song?
Yes, and it happens to independent artists constantly. If your distributor delivered the track to Content ID, the system matches your recording wherever it appears, including on your own channel. Whitelist every channel you post from in the distributor dashboard before release day, not after, because propagation is not instant and a muted launch clip is a wasted one.
Can I put the single artwork colours and my logo on every clip?
Yes, through the Brand Kit. Save the typeface, the palette and the logo once and each clip in the campaign inherits them, so a fortnight of posts reads as one coherent release instead of a scattering of uploads that happen to share a face.
Does it translate lyrics or dub vocals into another language?
No. There is no dubbing, no translation and nothing synthesised over your audio. Captions are transcribed from the original recording in whatever language was performed. Anything involving a translated version of a song is a studio decision, not something we would want a machine making on your behalf.
Can I change a clip after the engine produces it?
Yes. Move the start and end points, switch among the eleven caption styles, change the layout, rewrite the title and render it again. For music footage the most common adjustment by a wide margin is pushing the tail out a second or two so a final note is allowed to finish.
Which aspect ratios can I get out?
Vertical 9:16 for Reels, Shorts and TikTok, square 1:1 for feed placements, and 16:9 if you want a landscape version for the artist channel or a screen at a venue. Vertical is what comes out by default because that is where music discovery on social actually happens now.
Can I schedule the whole release campaign in advance?
Yes. Connect TikTok, Instagram and YouTube and lay out the full run — teasers, release morning, then the follow-up pieces. Doing it in one sitting while the footage is fresh is far more reliable than trying to remember to post from a service station on tour.
Does it cope with audio taken from a board feed?
Usually better than a camera microphone, because a desk feed is cleaner. The catch is that a board feed often carries only what is mic'd, so audience noise and anything said off-mic may be missing or very quiet. If your clips depend on crowd interaction, a room mic mixed in gives the transcription much more to work with.
Can I use footage a journalist or another channel filmed of me?
The tool accepts any URL or file you give it, so technically yes. Whether you are free to republish someone else's footage depends on what you agreed with them, and that is between you and them. Most press outlets are happy for an artist to clip their own interview; it is worth a message rather than an assumption.
Does it work for interviews in languages other than English?
Transcription and captions handle major languages, with English the strongest by some margin. Accuracy shifts with the language and with how the room sounded. Run one interview in your language through the free demo and read the captions yourself — that is a better answer than any figure we could quote here.
Is there an API, or a way to run this from Claude?
Both. The MCP connector lets you or a manager ask Claude to clip a stream conversationally and get the finished files back in the conversation, and there is a full HTTP API behind the same engine for anyone automating a roster. The developer docs cover authentication and the submission endpoint.
What happens to my footage and audio after it is processed?
Everything you send goes into producing your clips and nothing gets posted anywhere by us. The clips and the source both remain yours. The privacy policy sets out how uploads are handled and how long anything is retained.
How quickly do clips come back?
A few minutes for a typical upload, longer for a two-hour set and longer again if the queue is busy. You do not need to sit and watch the progress bar — start the job, go and play something, and the clips are waiting when you come back.
Can I cancel after the one dollar trial?
Yes, in a single click from your account page, and we email you before the trial converts so it is never a surprise charge. Cancelling leaves your access running until the end of the period you already paid for, and anything you exported stays yours.
What if the moments it chose are not the ones I would have chosen?
Then you have learned something useful for the price of a free demo, which is exactly why the demo exists. Run it on a stream you remember well and compare its picks with your own memory of the night. If the overlap is poor on your kind of footage, no amount of feature list is going to change that.

Start with the last thing you streamed

Use a set or a session you remember. One pass will tell you whether the moments it pulled out are the ones people messaged you about afterwards.

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